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API > API/Plugins > API/Plugins/CommonUI
| Name | UCommonVisibilitySwitcherSlot |
| Type | class |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonVisibilitySwitcherSlot.h |
| Include Path | #include "CommonVisibilitySwitcherSlot.h" |
Syntax
UCLASS (MinimalAPI)
class UCommonVisibilitySwitcherSlot : public UOverlaySlot
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UVisual → UPanelSlot → UOverlaySlot → UCommonVisibilitySwitcherSlot
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCommonVisibilitySwitcherSlot
(
const FObjectInitializer& Initializer |
CommonVisibilitySwitcherSlot.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| VisibilityBox | TSharedPtr< SBox > | CommonVisibilitySwitcherSlot.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TSharedPtr< SBox > & GetVisibilityBox() |
CommonVisibilitySwitcherSlot.h | ||
void SetSlotVisibility
(
ESlateVisibility Visibility |
CommonVisibilitySwitcherSlot.h |
Overridden from UOverlaySlot
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BuildSlot
(
TSharedRef< SOverlay > InOverlay |
CommonVisibilitySwitcherSlot.h |
Overridden from UVisual
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ReleaseSlateResources
(
bool bReleaseChildren |
CommonVisibilitySwitcherSlot.h |