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API > API/Plugins > API/Plugins/CommonUI
| Name | UCommonUISubsystemBase |
| Type | class |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonUISubsystemBase.h |
| Include Path | #include "CommonUISubsystemBase.h" |
Syntax
UCLASS (MinimalAPI, DisplayName="CommonUI")
class UCommonUISubsystemBase : public UGameInstanceSubsystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USubsystem → UGameInstanceSubsystem → UCommonUISubsystemBase
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnalyticProviderWeakPtr | TWeakPtr< class IAnalyticsProviderET > | CommonUISubsystemBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FireEvent_ButtonClicked
(
const FString& InstanceName, |
CommonUI.ButtonClicked. | CommonUISubsystemBase.h | |
void FireEvent_PanelPushed
(
const FString& PanelName |
CommonUI.PanelPushed. | CommonUISubsystemBase.h | |
FSlateBrush GetEnhancedInputActionButtonIcon
(
const UInputAction* InputAction, |
Gets Action Button Icon for given action and player, enhanced input API currently does not allow input type specification. | CommonUISubsystemBase.h |
|
FSlateBrush GetInputActionButtonIcon
(
const FDataTableRowHandle& InputActionRowHandle, |
Gets Action Button Icon for current gamepad. | CommonUISubsystemBase.h |
|
virtual bool IsInputAllowed
(
const ULocalPlayer* LocalPlayer |
CommonUISubsystemBase.h | ||
void SetAnalyticProvider
(
const TSharedPtr< IAnalyticsProviderET >& AnalyticProvider |
Set the analytic provider for the CommonUI Widgets to use | CommonUISubsystemBase.h | |
virtual void SetInputAllowed
(
bool bEnabled, |
CommonUISubsystemBase.h |
Overridden from USubsystem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Initialize
(
FSubsystemCollectionBase& Collection |
CommonUISubsystemBase.h | ||
virtual bool ShouldCreateSubsystem
(
UObject* Outer |
CommonUISubsystemBase.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UCommonUISubsystemBase * Get
(
const UWidget& Widget |
CommonUISubsystemBase.h |