Navigation
API > API/Plugins > API/Plugins/CommonUI
TileView specialized to navigate on focus for consoles & enable scrolling when not focused for touch
| Name | UCommonTileView |
| Type | class |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/CommonTileView.h |
| Include Path | #include "CommonTileView.h" |
Syntax
UCLASS (MinimalAPI, Meta=(DisableNativeTick))
class UCommonTileView : public UTileView
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UVisual → UWidget → UListViewBase → UListView → UTileView → UCommonTileView
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCommonTileView
(
const FObjectInitializer& ObjectInitializer |
CommonTileView.h |
Functions
Public
Protected
Overridden from UListViewBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedRef< STableViewBase > RebuildListWidget() |
CommonTileView.h |
Overridden from ITypedUMGListView
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UUserWidget & OnGenerateEntryWidgetInternal
(
UObject* Item, |
CommonTileView.h |