Navigation
Unreal Engine C++ API Reference > Plugins > CommonUI > Input
References
Module | CommonUI |
Header | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/Input/CommonUIInputSettings.h |
Include | #include "Input/CommonUIInputSettings.h" |
Syntax
USTRUCT ()
struct FCommonAnalogCursorSettings
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() ![]() |
bool | bEnableCursorAcceleration | |
![]() ![]() ![]() |
float | CursorAcceleration | |
![]() ![]() ![]() |
float | CursorDeadZone | |
![]() ![]() ![]() |
float | CursorMaxSpeed | |
![]() ![]() ![]() |
float | HoverSlowdownFactor | |
![]() ![]() ![]() ![]() |
int32 | PreprocessorPriority | The registration priority of the analog cursor preprocessor. |
![]() ![]() ![]() ![]() |
FInputPreprocessorRegistrationKey | PreprocessorRegistrationInfo | |
![]() ![]() ![]() |
float | ScrollDeadZone | |
![]() ![]() ![]() |
float | ScrollMultiplier | |
![]() ![]() ![]() |
float | ScrollUpdatePeriod |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Operators
Type | Name | Description | |
---|---|---|---|
![]() |
PRAGMA_DISABLE_DEPRECATION_WARNINGSFCommonAnalogCursorSettings & | operator=
(
const FCommonAnalogCursorSettings& |