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API > API/Plugins > API/Plugins/CommonUI
| Name | FUIActionTag |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/CommonUI/Source/CommonUI/Public/UITag.h |
| Include Path | #include "UITag.h" |
Syntax
USTRUCT (Meta=(Categories="UI.Action"))
struct FUIActionTag : public FUITag
Inheritance Hierarchy
- FGameplayTag → FUITag → FUIActionTag
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FUIActionTag () |
UITag.h | ||
FUIActionTag
(
FGameplayTag Tag |
UITag.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ExportTextItem
(
FString& ValueStr, |
UITag.h |
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FUIActionTag AddNativeTag
(
const FString& TagBody |
UITag.h | ||
static FUIActionTag ConvertChecked
(
FGameplayTag FromTag |
UITag.h | ||
static FUIActionTag GetRootTag() |
UITag.h | ||
static const TCHAR * GetRootTagStr() |
UITag.h | ||
static FUIActionTag TryConvert
(
FGameplayTag FromTag |
UITag.h |