Navigation
API > API/Plugins > API/Plugins/CommonInput
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDataAsset
- UCommonInputActionDomain
References
Module | CommonInput |
Header | /Engine/Plugins/Runtime/CommonUI/Source/CommonInput/Public/CommonInputActionDomain.h |
Include | #include "CommonInputActionDomain.h" |
Syntax
UCLASS&40;&41;
class UCommonInputActionDomain : public UDataAsset
Remarks
Describes an input-event handling domain. It's InnerBehavior determines how events flow between widgets within the domain and Behavior determines how events will flow to other Domains in the DomainTable.
Variables
Type | Name | Description | |
---|---|---|---|
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ECommonInputEventFlowBehavior | Behavior | Behavior of an input event between Action Domains, i.e., how an event flows into the next Action Domain. |
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bool | bUseActionDomainDesiredInputConfig | |
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ECommonInputEventFlowBehavior | InnerBehavior | Behavior of an input event within an Action Domain, i.e., how an event flows to a lower ZOrder active widget within the same Action Domain |
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ECommonInputMode | InputMode | |
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EMouseCaptureMode | MouseCaptureMode |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | ShouldBreakEventFlow
(
bool bDomainHadActiveRoots, |
|
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bool | ShouldBreakInnerEventFlow
(
bool bInputEventHandled |