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API > API/Plugins > API/Plugins/CommonConversationGraph
| Name | UConversationGraphNode_Task |
| Type | class |
| Header File | /Engine/Plugins/Experimental/CommonConversation/Source/CommonConversationGraph/Public/ConversationGraphNode_Task.h |
| Include Path | #include "ConversationGraphNode_Task.h" |
Syntax
UCLASS (MinimalAPI)
class UConversationGraphNode_Task : public UConversationGraphNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UAIGraphNode → UConversationGraphNode → UConversationGraphNode_Task
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UConversationGraphNode_Task
(
const FObjectInitializer& ObjectInitializer |
ConversationGraphNode_Task.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AllocateDefaultPins() |
ConversationGraphNode_Task.h | ||
virtual void ApplyAddRequirementMenu
(
FMenuBuilder& MenuBuilder, |
ConversationGraphNode_Task.h | ||
virtual void GetNodeContextMenuActions
(
UToolMenu* Menu, |
Gets a list of actions that can be done to this particular node | ConversationGraphNode_Task.h |
Overridden from UConversationGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanPlaceBreakpoints() |
Check if node can accept breakpoints | ConversationGraphNode_Task.h | |
virtual FLinearColor GetNodeBodyTintColor() |
ConversationGraphNode_Task.h | ||
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType |
ConversationGraphNode_Task.h |