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Unreal Engine C++ API Reference > Plugins > ColorCorrectRegions
Inheritance Hierarchy
- FShader
- FGlobalShader
- FColorCorrectScreenPassVS
References
Module | ColorCorrectRegions |
Header | /Engine/Plugins/Experimental/ColorCorrectRegions/Source/ColorCorrectRegions/Public/ColorCorrectRegionsPostProcessMaterial.h |
Include | #include "ColorCorrectRegionsPostProcessMaterial.h" |
Syntax
class FColorCorrectScreenPassVS : public FGlobalShader
Remarks
The vertex shader used by DrawScreenPass to draw a rectangle.
Constructors
Type | Name | Description | |
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FColorCorrectScreenPassVS
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer |
Functions
Type | Name | Description | |
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FShader * | ConstructCompiledInstance
(
const typename FShader::CompiledShaderInitializerType& Initializer |
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FShader * | ||
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ShaderMetaType & | ||
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const FTypeLayoutDesc & | ||
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void | ModifyCompilationEnvironmentImpl
(
const FShaderPermutationParameters& Parameters, |
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bool | ShouldCompilePermutationImpl
(
const FShaderPermutationParameters& Parameters |
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FTypeLayoutDesc & |
Classes
Type | Name | Description | |
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InternalLinkType |
Typedefs
Name | Description |
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DerivedType | |
InternalBaseType | |
ShaderMapType | |
ShaderMetaType |
Constants
Name | Description |
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CounterBase | |
InterfaceType | |
ShaderTypeRegistration |