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Unreal Engine C++ API Reference > Plugins > ColorCorrectRegions
References
Module | ColorCorrectRegions |
Header | /Engine/Plugins/Experimental/ColorCorrectRegions/Source/ColorCorrectRegions/Public/ColorCorrectRegionsPostProcessMaterial.h |
Include | #include "ColorCorrectRegionsPostProcessMaterial.h" |
Syntax
class FCCRShaderInputParameters
Variables
Type | Name | Description | |
---|---|---|---|
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TShaderResourceParameterTypeInfo< FRDGTexture * >::TAlignedType | MergedStencilTexture | |
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TShaderParameterStructTypeInfo< FScreenPassTextureInput[1] >::TAlignedType | PostProcessInput | |
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FScreenPassTextureViewportParameters::FTypeInfo::TAlignedType | PostProcessOutput | |
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FRenderTargetBindingSlots::FTypeInfo::TAlignedType | RenderTargets | |
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FSceneTextureShaderParameters::FTypeInfo::TAlignedType | SceneTextures | |
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TShaderParameterTypeInfo< TUniformBufferBinding< FViewUniformShaderParameters > >::TAlignedType | View | |
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TShaderParameterTypeInfo< TUniformBufferBinding< FWorkingColorSpaceShaderParameters > >::TAlignedTyp... | WorkingColorSpace |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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FUniformBufferRHIRef | CreateUniformBuffer
(
const FCCRShaderInputParameters& InContents, |
|
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TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
Type | Name | Description | |
---|---|---|---|
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FTypeInfo |