Navigation
API > API/Plugins > API/Plugins/ClonerEffector
Negates all effects applied on clones
| Name | UCEEffectorCancelMode |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/ClonerEffector/Source/ClonerEffector/Public/Effector/Modes/CEEffectorCancelMode.h |
| Include Path | #include "Effector/Modes/CEEffectorCancelMode.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Within=CEEffectorComponent)
class UCEEffectorCancelMode : public UCEEffectorModeBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCEEffectorExtensionBase → UCEEffectorModeBase → UCEEffectorCancelMode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCEEffectorCancelMode() |
Effector/Modes/CEEffectorCancelMode.h |
Functions
Public
Protected
Overridden from UCEEffectorModeBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsEffectSupported
(
TSubclassOf< UCEEffectorEffectBase > InEffectClass |
Override if a specific effect is not supported by this mode | Effector/Modes/CEEffectorCancelMode.h |