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Extension dealing with delta step accumulated options
| Name | UCEClonerStepExtension |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/ClonerEffector/Source/ClonerEffector/Public/Cloner/Extensions/CEClonerStepExtension.h |
| Include Path | #include "Cloner/Extensions/CEClonerStepExtension.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, Within=CEClonerComponent, Meta=(Section="Cloner", Priority=20))
class UCEClonerStepExtension : public UCEClonerExtensionBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCEClonerExtensionBase → UCEClonerStepExtension
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCEClonerStepExtension() |
Cloner/Extensions/CEClonerStepExtension.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PropertyChangeDispatcher | const TCEPropertyChangeDispatcher< UCEClonerStepExtension > | Used for PECP | Cloner/Extensions/CEClonerStepExtension.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetDeltaStepEnabled() |
Cloner/Extensions/CEClonerStepExtension.h |
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FVector GetDeltaStepPosition() |
Cloner/Extensions/CEClonerStepExtension.h |
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FRotator GetDeltaStepRotation() |
Cloner/Extensions/CEClonerStepExtension.h |
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FVector GetDeltaStepScale() |
Cloner/Extensions/CEClonerStepExtension.h |
|
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void SetDeltaStepEnabled
(
bool bInEnabled |
Cloner/Extensions/CEClonerStepExtension.h |
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void SetDeltaStepPosition
(
const FVector& InPosition |
Cloner/Extensions/CEClonerStepExtension.h |
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void SetDeltaStepRotation
(
const FRotator& InRotation |
Cloner/Extensions/CEClonerStepExtension.h |
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void SetDeltaStepScale
(
const FVector& InScale |
Cloner/Extensions/CEClonerStepExtension.h |
|
Protected
Overridden from UCEClonerExtensionBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnExtensionParametersChanged
(
UCEClonerComponent* InComponent |
Called to reapply extension parameters | Cloner/Extensions/CEClonerStepExtension.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& InPropertyChangedEvent |
Cloner/Extensions/CEClonerStepExtension.h |