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API > API/Plugins > API/Plugins/ChaosVehicles > API/Plugins/ChaosVehicles/UChaosVehicleMovementComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetCurrentAsyncInputOutputInternal
(
FChaosVehicleAsyncInput* CurInput, |
ChaosVehicleMovementComponent.h | ||
void SetCurrentAsyncInputOutputInternal
(
FChaosVehicleAsyncInput* CurInput, |
ChaosVehicleMovementComponent.h |
SetCurrentAsyncInputOutputInternal(FChaosVehicleAsyncInput , int32, FChaosVehicleManagerAsyncOutput , int32)
| Name | SetCurrentAsyncInputOutputInternal |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h |
| Include Path | #include "ChaosVehicleMovementComponent.h" |
void SetCurrentAsyncInputOutputInternal
(
FChaosVehicleAsyncInput * CurInput,
int32 InputIdx,
FChaosVehicleManagerAsyncOutput * CurOutput,
int32 VehicleManagerTimestamp
)
SetCurrentAsyncInputOutputInternal(FChaosVehicleAsyncInput , int32, FChaosVehicleManagerAsyncOutput , FChaosVehicleManagerAsyncOutput *, float, int32)
| Name | SetCurrentAsyncInputOutputInternal |
| Type | function |
| Header File | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleMovementComponent.h |
| Include Path | #include "ChaosVehicleMovementComponent.h" |
| Source | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Private/ChaosVehicleMovementComponent.cpp |
void SetCurrentAsyncInputOutputInternal
(
FChaosVehicleAsyncInput * CurInput,
int32 InputIdx,
FChaosVehicleManagerAsyncOutput * CurOutput,
FChaosVehicleManagerAsyncOutput * NextOutput,
float Alpha,
int32 VehicleManagerTimestamp
)