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API > API/Plugins > API/Plugins/ChaosVehicles
| Name | FChaosVehicleManagerAsyncInput |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleManagerAsyncCallback.h |
| Include Path | #include "ChaosVehicleManagerAsyncCallback.h" |
Syntax
struct FChaosVehicleManagerAsyncInput : public Chaos::FSimCallbackInput
Inheritance Hierarchy
- FSimCallbackInput → FChaosVehicleManagerAsyncInput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Timestamp | int32 | ChaosVehicleManagerAsyncCallback.h | ||
| VehicleInputs | TArray< TUniquePtr< FChaosVehicleAsyncInput > > | ChaosVehicleManagerAsyncCallback.h | ||
| World | TWeakObjectPtr< UWorld > | ChaosVehicleManagerAsyncCallback.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
ChaosVehicleManagerAsyncCallback.h |