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API > API/Plugins > API/Plugins/ChaosVehicles
Async callback from the Physics Engine where we can perform our vehicle simulation
| Name | FChaosVehicleManagerAsyncCallback |
| Type | class |
| Header File | /Engine/Plugins/Experimental/ChaosVehiclesPlugin/Source/ChaosVehicles/Public/ChaosVehicleManagerAsyncCallback.h |
| Include Path | #include "ChaosVehicleManagerAsyncCallback.h" |
Syntax
class FChaosVehicleManagerAsyncCallback : public Chaos::TSimCallbackObject< FChaosVehicleManagerAsyncInput, FChaosVehicleManagerAsyncOutput, Chaos::ESimCallbackOptions::PresimulateChaos::ESimCallbackOptions::Rewind >
Functions
Public
Overridden from ISimCallbackObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FName GetFNameForStatId() |
ChaosVehicleManagerAsyncCallback.h |