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Structure containing data about how a CVD scene is composed. This is used for functional testing, to verify if a loaded file at a specific frame keeps the expected composition
| Name | FChaosVDSceneCompositionTestData |
| Type | struct |
| Header File | /Engine/Plugins/ChaosVD/Source/ChaosVD/Public/ChaosVDSceneCompositionReport.h |
| Include Path | #include "ChaosVDSceneCompositionReport.h" |
Syntax
USTRUCT ()
struct FChaosVDSceneCompositionTestData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ObjectsCountByType | TMap< FName, int32 > | ChaosVDSceneCompositionReport.h |
|