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Computes fiber streamlines (line segments) flowing from muscle origins to insertions in the muscle fiber field.
| Name | FComputeFiberStreamlineNode |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/ChaosFlesh/Source/ChaosFleshNodes/Public/Dataflow/ChaosFleshComputeFiberFieldNode.h |
| Include Path | #include "Dataflow/ChaosFleshComputeFiberFieldNode.h" |
Syntax
USTRUCT (Meta=(DataflowFlesh))
struct FComputeFiberStreamlineNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FComputeFiberStreamlineNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FComputeFiberStreamlineNode
(
const UE::Dataflow::FNodeParameters& InParam, |
Dataflow/ChaosFleshComputeFiberFieldNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Collection | FManagedArrayCollection | Dataflow/ChaosFleshComputeFiberFieldNode.h |
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| InsertionIndices | TArray< int32 > | Dataflow/ChaosFleshComputeFiberFieldNode.h |
|
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| InsertionVertexFieldName | FString | Dataflow/ChaosFleshComputeFiberFieldNode.h |
|
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| MaxPointsPerLine | int32 | Dataflow/ChaosFleshComputeFiberFieldNode.h |
|
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| MaxStreamlineIterations | int32 | Dataflow/ChaosFleshComputeFiberFieldNode.h |
|
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| NumLinesMultiplier | int32 | Dataflow/ChaosFleshComputeFiberFieldNode.h |
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| OriginIndices | TArray< int32 > | Dataflow/ChaosFleshComputeFiberFieldNode.h |
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| OriginInsertionGroupName | FString | Dataflow/ChaosFleshComputeFiberFieldNode.h |
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| OriginVertexFieldName | FString | Dataflow/ChaosFleshComputeFiberFieldNode.h |
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| VectorField | FFieldCollection | Dataflow/ChaosFleshComputeFiberFieldNode.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FComputeFiberStreamlineNode, |
Dataflow/ChaosFleshComputeFiberFieldNode.h | ||
FFieldCollection::StaticType() |
Dataflow/ChaosFleshComputeFiberFieldNode.h |
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Dataflow/ChaosFleshComputeFiberFieldNode.h |