Navigation
API > API/Plugins > API/Plugins/ChaosClothAssetEngine > API/Plugins/ChaosClothAssetEngine/UChaosClothAssetBase
Description
Export the graphical representation of this asset to a SkeletalMesh asset. Includes skinning, but excludes all clothing simulation data since it isn't compatible with the Cloth Asset.
| Name | ExportToSkeletalMesh |
| Type | function |
| Header File | /Engine/Plugins/ChaosClothAsset/Source/ChaosClothAssetEngine/Public/ChaosClothAsset/ClothAssetBase.h |
| Include Path | #include "ChaosClothAsset/ClothAssetBase.h" |
| Source | /Engine/Plugins/ChaosClothAsset/Source/ChaosClothAssetEngine/Private/ChaosClothAsset/ClothAssetBase.cpp |
bool ExportToSkeletalMesh
(
USkeletalMesh & SkeletalMesh
) const
Whether the initialization of the skeletal mesh has succeeded or not.
Parameters
| Name | Remarks |
|---|---|
| SkeletalMesh | The empty skeletal mesh asset to be written to. |