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API > API/Plugins > API/Plugins/ChaosClothAssetDataflowNodes
Gravity properties configuration node.
| Name | FChaosClothAssetSimulationGravityConfigNode |
| Type | struct |
| Header File | /Engine/Plugins/ChaosClothAssetEditor/Source/ChaosClothAssetDataflowNodes/Public/ChaosClothAsset/SimulationGravityConfigNode.h |
| Include Path | #include "ChaosClothAsset/SimulationGravityConfigNode.h" |
Syntax
USTRUCT (Meta=(DataflowCloth))
struct FChaosClothAssetSimulationGravityConfigNode : public FChaosClothAssetSimulationBaseConfigNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FChaosClothAssetSimulationBaseConfigNode → FChaosClothAssetSimulationGravityConfigNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosClothAssetSimulationGravityConfigNode
(
const UE::Dataflow::FNodeParameters& InParam, |
ChaosClothAsset/SimulationGravityConfigNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GravityOverrideImported | FChaosClothAssetImportedVectorValue | The gravitational acceleration vector [cm/s^2]. | ChaosClothAsset/SimulationGravityConfigNode.h |
|
| GravityScaleWeighted | DATAFLOW_NODE_DEFINE_INTERNAL(FChaosClothAssetSimulationGravityConfigNode, "SimulationGravityConfig", "Cloth", "Cloth Simulation Gravity Config") public FChaosClothAssetWeightedValue | Use the config gravity value instead of world gravity. | ChaosClothAsset/SimulationGravityConfigNode.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
FArchive& Ar |
ChaosClothAsset/SimulationGravityConfigNode.h |