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API > API/Plugins > API/Plugins/ChaosCloth > API/Plugins/ChaosCloth/ChaosCloth > API/Plugins/ChaosCloth/ChaosCloth/FClothingSimulation
- IClothingSimulation::GetSimulationData()
- FClothingSimulation::GetSimulationData()
References
Module | ChaosCloth |
Header | /Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Public/ChaosCloth/ChaosClothingSimulation.h |
Include | #include "ChaosCloth/ChaosClothingSimulation.h" |
Source | /Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosCloth/ChaosClothingSimulation.cpp |
virtual void GetSimulationData
&40;
TMap< int32, FClothSimulData > & OutData,
USkeletalMeshComponent &42; InOwnerComponent,
USkinnedMeshComponent &42; InOverrideComponent
&41; const
Remarks
Fill FClothSimulData map for the clothing simulation. Should fill a map pair per-actor
Parameters
Name | Description |
---|---|
OutData | The simulation data to write to |
InOwnerComponent | the component that owns the simulation |
InOverrideComponent | An override component if bound to a leader pose component |