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API > API/Plugins > API/Plugins/ChaosCloth > API/Plugins/ChaosCloth/ChaosCloth > API/Plugins/ChaosCloth/ChaosCloth/FClothingSimulation
- IClothingSimulation::DestroyActors()
- FClothingSimulation::DestroyActors()
References
Module | ChaosCloth |
Header | /Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Public/ChaosCloth/ChaosClothingSimulation.h |
Include | #include "ChaosCloth/ChaosClothingSimulation.h" |
Source | /Engine/Plugins/Experimental/ChaosCloth/Source/Chaos/Private/ChaosCloth/ChaosClothingSimulation.cpp |
virtual void DestroyActors&40;&41;
Remarks
Simulation should remove all of it's actors when next possible and free them