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Unreal Engine C++ API Reference > Plugins > ChaosCaching > Chaos > Adapters > FComponentCacheAdapter
Type | Name | Description | |
---|---|---|---|
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bool | InitializeForRecord
(
UPrimitiveComponent* InComponent, |
Called from the game thread to initialize a component and cache ready to record a cache |
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bool | InitializeForRecord
(
UPrimitiveComponent* InComponent, |