Navigation
| Name | CascadeToNiagaraConverter |
| Type | Plugin |
| Part of Plugins | Cascade To Niagara Converter |
| Location | /Engine/Plugins/FX/CascadeToNiagaraConverter/Source/CascadeToNiagaraConverter/ |
| Module Build Rules | CascadeToNiagaraConverter.Build.cs |
Classes
| Name | Remarks |
|---|---|
| UConvertCascadeToNiagaraResults | Wrapper class for passing results back from the ConvertCascadeToNiagara python script. |
| UFXConverterUtilitiesLibrary | A C++ and Blueprint accessible library for converting fx type assets (Cascade and Niagara) |
| UNiagaraEmitterConversionContext | Wrapper for modifying a UNiagaraEmitter by adding Scripts and Renderers through UNiagaraScriptConversionContexts and UNiagaraRendererProperties, respectively. |
| UNiagaraScriptConversionContext | Wrapper for programmatically adding scripts to a UNiagaraEmitter through a UNiagaraEmitterConversionContext. |
| UNiagaraScriptConversionContextInput | Wrapper for setting the value on a parameter of a UNiagaraScript, applied through a UNiagaraScriptConversionContext. |
| UNiagaraSystemConversionContext | Wrapper for modifying a UNiagaraSystem by adding Emitters through UNiagaraEmitterConversionContexts. |
Structs
| Name | Remarks |
|---|---|
| FCreateScriptContextArgs | |
| FEmitterDynamicParameterBP | BlueprintType wrapper around FEmitterDynamicParameter to allow managing in blueprint/python logic. |
| FGenericConverterMessage | |
| FLocationBoneSocketInfoBP | |
| FNiagaraAddEventGeneratorOptions | |
| FNiagaraConverterMessageTopics | |
| FNiagaraEventHandlerAddAction | |
| FNiagaraScriptVersion | |
| FOrbitOptionsBP | BlueprintType wrapper around FOrbitOptions to allow managing in blueprint/python logic. |
| FParticleBurstBlueprint | BlueprintType wrapper around FParticleBurst to allow managing in blueprint/python logic. |
| FRichCurveKeyBP | |
| FStackEntryAddAction | |
| FStackEntryID |
Interfaces
| Name | Remarks |
|---|---|
| ICascadeToNiagaraConverterModule |