Navigation
API > API/Plugins > API/Plugins/CaptureManagerEditor
| Name | FCaptureManagerEditorModule |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerApp/Source/CaptureManagerEditor/Public/CaptureManagerEditorModule.h |
| Include Path | #include "CaptureManagerEditorModule.h" |
Syntax
class FCaptureManagerEditorModule :
public IModuleInterface ,
public ILiveLinkHubApplicationModeFactory
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedRef< FLiveLinkHubApplicationMode > CreateLiveLinkHubAppMode
(
TSharedPtr< class FLiveLinkHubApplicationBase > InApp |
Instantiate an application mode so LiveLinkHub can register it and display it in its Layout Selector. | CaptureManagerEditorModule.h |
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
CaptureManagerEditorModule.h | ||
virtual void StartupModule() |
CaptureManagerEditorModule.h |