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API > API/Plugins > API/Plugins/CPSLiveLinkDevice
| Name | FConnectionStateChangedEvent |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/CaptureManager/CaptureManagerDevices/Source/CPSLiveLinkDevice/Public/Protocol/CPSDevice.h |
| Include Path | #include "Protocol/CPSDevice.h" |
Syntax
struct FConnectionStateChangedEvent : public UE::CaptureManager::FCaptureEvent
Inheritance Hierarchy
- FCaptureEvent → FConnectionStateChangedEvent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConnectionStateChangedEvent
(
EState InConnectionState |
Protocol/CPSDevice.h |
Enums
Public
| Name | Remarks |
|---|---|
| EState |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Name | const FString | Protocol/CPSDevice.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConnectionState | EState | Protocol/CPSDevice.h |