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API > API/Plugins > API/Plugins/BlackmagicCore > API/Plugins/BlackmagicCore/IInputEventCallback
An empty type to expose. The real job is done in an internal child implementation.
| Name | FFrameBufferHolder |
| Type | struct |
| Header File | /Engine/Plugins/Media/BlackmagicMedia/Source/BlackmagicCore/Public/BlackmagicLib.h |
| Include Path | #include "BlackmagicLib.h" |
Syntax
struct FFrameBufferHolder
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FFrameBufferHolder() |
BlackmagicLib.h |