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API > API/Plugins > API/Plugins/BackChannel > API/Plugins/BackChannel/FBackChannelOSCPacket
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< uint8 > WriteToBuffer () |
Return a buffer with a copy of the contents of this packet | BackChannel/Protocol/OSC/BackChannelOSCPacket.h | |
void WriteToBuffer
(
TArray< uint8 >& Buffer |
Write the contents of this packet into the specified buffer starting at an offset of Buffer.Num() | BackChannel/Protocol/OSC/BackChannelOSCPacket.h |
WriteToBuffer()
Description
Return a buffer with a copy of the contents of this packet
| Name | WriteToBuffer |
| Type | function |
| Header File | /Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Public/BackChannel/Protocol/OSC/BackChannelOSCPacket.h |
| Include Path | #include "BackChannel/Protocol/OSC/BackChannelOSCPacket.h" |
TArray< uint8 > WriteToBuffer() const
WriteToBuffer(TArray< uint8 > &)
Description
Write the contents of this packet into the specified buffer starting at an offset of Buffer.Num()
| Name | WriteToBuffer |
| Type | function |
| Header File | /Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Public/BackChannel/Protocol/OSC/BackChannelOSCPacket.h |
| Include Path | #include "BackChannel/Protocol/OSC/BackChannelOSCPacket.h" |
void WriteToBuffer
(
TArray< uint8 > & Buffer
) const