Navigation
API > API/Plugins > API/Plugins/BackChannel
| Name | FBackChannelDispatchMap |
| Type | class |
| Header File | /Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Public/BackChannel/Utils/DispatchMap.h |
| Include Path | #include "BackChannel/Utils/DispatchMap.h" |
Syntax
class FBackChannelDispatchMap
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBackChannelDispatchMap() |
BackChannel/Utils/DispatchMap.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FBackChannelDispatchMap() |
BackChannel/Utils/DispatchMap.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDelegateHandle AddRoute
(
FStringView Path, |
BackChannel/Utils/DispatchMap.h | ||
bool DispatchMessage
(
IBackChannelPacket& Message |
BackChannel/Utils/DispatchMap.h | ||
void RemoveRoute
(
FStringView Path, |
BackChannel/Utils/DispatchMap.h |