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Unreal Engine C++ API Reference > Plugins > BackChannel > BackChannel > IBackChannelPacket
- IBackChannelPacket::GetProtocolName()
- FBackChannelOSCMessage::GetProtocolName()
References
Module | BackChannel |
Header | /Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Public/BackChannel/IBackChannelPacket.h |
Include | #include "BackChannel/IBackChannelPacket.h" |
FString GetProtocolName&40;&41; const