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Unreal Engine C++ API Reference > Plugins > BackChannel > BackChannel
Inheritance Hierarchy
- IBackChannelConnection
- FBackChannelOSCConnection
References
Module | BackChannel |
Header | /Engine/Plugins/Experimental/BackChannel/Source/BackChannel/Public/BackChannel/IBackChannelConnection.h |
Include | #include "BackChannel/IBackChannelConnection.h" |
Syntax
class IBackChannelConnection
Remarks
Declares the interface for a BackChannel connection
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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FDelegateHandle | AddRouteDelegate
(
FStringView Path, |
Bind a delegate to a message address |
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TBackChannelSharedPtr< IBackChannelPacket > | CreatePacket () |
|
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FString | ||
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void | RemoveRouteDelegate
(
FStringView Path, |
Remove a delegate handle |
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int | SendPacket
(
const TBackChannelSharedPtr< IBackChannelPacket >& Packet |
|
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void | SetBufferSizes
(
int32 DesiredSendSize, |
Set the specified send and receive buffer sizes, if supported |