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API > API/Plugins > API/Plugins/AvalancheViewport
| Name | UAvaViewportDataSubsystem |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheViewport/Public/AvaViewportDataSubsystem.h |
| Include Path | #include "AvaViewportDataSubsystem.h" |
Syntax
UCLASS ()
class UAvaViewportDataSubsystem :
public UWorldSubsystem ,
public TAvaWorldSubsystemInterface< UAvaViewportDataSubsystem >
Inheritance Hierarchy
- TAvaWorldSubsystemInterface → UAvaViewportDataSubsystem
- UObjectBase → UObjectBaseUtility → UObject → USubsystem → UWorldSubsystem → UAvaViewportDataSubsystem
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~UAvaViewportDataSubsystem() |
AvaViewportDataSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAvaViewportData * GetData() |
AvaViewportDataSubsystem.h | ||
FAvaViewportGuidePresetProvider & GetGuidePresetProvider() |
AvaViewportDataSubsystem.h | ||
void ModifyDataSource() |
AvaViewportDataSubsystem.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
AAvaViewportDataActor * GetDataActor() |
AvaViewportDataSubsystem.h |
Overridden from UWorldSubsystem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool DoesSupportWorldType
(
const EWorldType::Type InWorldType |
AvaViewportDataSubsystem.h |