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API > API/Plugins > API/Plugins/AvalancheTransition
| Name | FAvaTransitionCondition |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheTransition/Public/Conditions/AvaTransitionCondition.h |
| Include Path | #include "Conditions/AvaTransitionCondition.h" |
Syntax
USTRUCT (Category="Transition Logic", Meta=(Hidden))
struct FAvaTransitionCondition :
public FStateTreeConditionBase ,
public FAvaTransitionNode
Inheritance Hierarchy
- FStateTreeNodeBase → FStateTreeConditionBase → FAvaTransitionCondition
- FAvaTransitionNode → FAvaTransitionCondition
Derived Classes
- FAvaSceneContainsTagAttributeConditionBase
- FAvaTransitionLayerCondition
- FAvaTransitionRCControllerMatchCondition
- FAvaTransitionTypeMatchCondition
Functions
Public
Overridden from FStateTreeNodeBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Link
(
FStateTreeLinker& InLinker |
Conditions/AvaTransitionCondition.h |