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API > API/Plugins > API/Plugins/AvalancheTag
Struct to identify a Tag. This is used by FAvaTagHandle to reference an FAvaTag
| Name | FAvaTagId |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheTag/Public/AvaTagId.h |
| Include Path | #include "AvaTagId.h" |
Syntax
USTRUCT ()
struct FAvaTagId
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAvaTagId () |
Id is initialized to a zero | AvaTagId.h | |
FAvaTagId
(
EForceInit |
Force init where Id is initialized to a new guid. This is used in TCppStructOps::Construct | AvaTagId.h | |
| AvaTagId.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Id | FGuid | AvaTagId.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
AvaTagId.h | ||
FString ToString() |
AvaTagId.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FAvaTagId& InOther |
AvaTagId.h |