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API > API/Plugins > API/Plugins/AvalancheShapes
| Name | FAvaShapeCachedVertex3D |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheShapes/Public/AvaShapeVertices.h |
| Include Path | #include "AvaShapeVertices.h" |
Syntax
struct FAvaShapeCachedVertex3D
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAvaShapeCachedVertex3D
(
const FAvaShapeCachedVertex2D& CachedVertex, |
AvaShapeVertices.h | ||
FAvaShapeCachedVertex3D
(
const FVector& InLocation, |
AvaShapeVertices.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Index | int32 | AvaShapeVertices.h | ||
| Location | FVector | AvaShapeVertices.h | ||
| Normal | FVector | AvaShapeVertices.h | ||
| UV | FVector2D | AvaShapeVertices.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasIndex() |
AvaShapeVertices.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector operator-
(
const FAvaShapeCachedVertex3D& Value |
AvaShapeVertices.h | ||
FVector operator-
(
const FVector& Value |
AvaShapeVertices.h | ||
FVector operator-
(
const float& Value |
AvaShapeVertices.h | ||
operator FVector() |
AvaShapeVertices.h | ||
bool operator!=
(
const FAvaShapeCachedVertex3D& CachedVertex |
AvaShapeVertices.h | ||
FVector operator*
(
const float& Value |
AvaShapeVertices.h | ||
FVector operator*
(
const FVector& Value |
AvaShapeVertices.h | ||
FVector operator*
(
const FAvaShapeCachedVertex3D& Value |
AvaShapeVertices.h | ||
FVector operator/
(
const FAvaShapeCachedVertex3D& Value |
AvaShapeVertices.h | ||
FVector operator/
(
const FVector& Value |
AvaShapeVertices.h | ||
FVector operator/
(
const float& Value |
AvaShapeVertices.h | ||
FVector operator+
(
const FAvaShapeCachedVertex3D& Value |
AvaShapeVertices.h | ||
FVector operator+
(
const FVector& Value |
AvaShapeVertices.h | ||
FVector operator+
(
const float& Value |
AvaShapeVertices.h | ||
FAvaShapeCachedVertex3D & operator=
(
const FAvaShapeCachedVertex3D& CachedVertex |
AvaShapeVertices.h | ||
FAvaShapeCachedVertex3D & operator=
(
const FVector& InLocation |
AvaShapeVertices.h | ||
bool operator==
(
const FAvaShapeCachedVertex3D& CachedVertex |
AvaShapeVertices.h |