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Spawns an actor and adds it to the Ticker. Note: if the Ticker actor is invalid or does not contain a Ticker Component, the actor will not spawn.
| Name | FAvaSceneStateSpawnerTickerTask |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/AvalancheSceneState/Source/AvalancheSceneState/Public/Ticker/AvaSceneStateSpawnerTickerTask.h |
| Include Path | #include "Ticker/AvaSceneStateSpawnerTickerTask.h" |
Syntax
USTRUCT (DisplayName="Spawn Actor to Ticker", Category="Motion Design")
struct FAvaSceneStateSpawnerTickerTask : public FSceneStateSpawnActorTask
Inheritance Hierarchy
- FSceneStateTask → FSceneStateSpawnActorTask → FAvaSceneStateSpawnerTickerTask
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FInstanceDataType | FAvaSceneStateTickerTaskInstance | Ticker/AvaSceneStateSpawnerTickerTask.h |
Functions
Protected
Overridden from FSceneStateSpawnActorTask
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnActorSpawned
(
AActor* InActorChecked, |
Ticker/AvaSceneStateSpawnerTickerTask.h | ||
virtual bool ShouldSpawnActor
(
FStructView InTaskInstance, |
Ticker/AvaSceneStateSpawnerTickerTask.h |
Overridden from FSceneStateTask
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const UScriptStruct * OnGetTaskInstanceType() |
Ticker/AvaSceneStateSpawnerTickerTask.h |