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API > API/Plugins > API/Plugins/AvalancheSceneRig > API/Plugins/AvalancheSceneRig/UAvaSceneRigSubsystem
Description
Returns the first active Scene Rig object in the persistent level. NOTE: There should only be one Scene Rig in a world at any time.
| Name | FindFirstActiveSceneRig |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheSceneRig/Public/AvaSceneRigSubsystem.h |
| Include Path | #include "AvaSceneRigSubsystem.h" |
| Source | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheSceneRig/Private/AvaSceneRigSubsystem.cpp |
ULevelStreaming * FindFirstActiveSceneRig() const