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API > API/Plugins > API/Plugins/AvalancheOutliner > API/Plugins/AvalancheOutliner/Item > API/Plugins/AvalancheOutliner/Item/IAvaOutlinerItem
- IAvaOutlinerItem::CanBeTopLevel()
- FAvaOutlinerActor::CanBeTopLevel()
- FAvaOutlinerItem::CanBeTopLevel()
- FAvaOutlinerActor::CanBeTopLevel()
- FAvaOutlinerSharedObject::CanBeTopLevel()
- FAvaOutlinerSharedObject::CanBeTopLevel()
References
| Module | AvalancheOutliner |
| Header | /Engine/Plugins/Experimental/Avalanche/Source/AvalancheOutliner/Public/Item/IAvaOutlinerItem.h |
| Include | #include "Item/IAvaOutlinerItem.h" |
bool CanBeTopLevel() const
Remarks
Whether this Item can be at the Top Level just beneath the Root, or it needs to always be under some other Item E.g. Actors can be Top Level, but Components or Materials can't