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API > API/Plugins > API/Plugins/AvalancheOutliner
Item Class that represents a UObject
| Name | FAvaOutlinerObject |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheOutliner/Public/Item/AvaOutlinerObject.h |
| Include Path | #include "Item/AvaOutlinerObject.h" |
Syntax
class FAvaOutlinerObject : public FAvaOutlinerItem
Implements Interfaces
Derived Classes
FAvaOutlinerObject derived class hierarchy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAvaOutlinerObject
(
IAvaOutliner& InOutliner, |
Item/AvaOutlinerObject.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FAvaInherits | TAvaInherits< FAvaOutlinerObject, FAvaOutlinerItem,> | Item/AvaOutlinerObject.h | |
| Super | FAvaOutlinerItem | Item/AvaOutlinerObject.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UObject * GetObject() |
Item/AvaOutlinerObject.h | ||
void SetObject
(
UObject* InObject |
Item/AvaOutlinerObject.h |
Overridden from IAvaOutlinerItem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanRename() |
Whether this Item can be renamed or not | Item/AvaOutlinerObject.h | |
virtual FText GetClassName() |
Gets the Class/Type of this Item (e.g. for Items that represent UObjects, it will be the UObject class) | Item/AvaOutlinerObject.h | |
virtual FText GetDisplayName() |
Gets the Display Name Text of the Item | Item/AvaOutlinerObject.h | |
virtual FSlateIcon GetIcon() |
Item/AvaOutlinerObject.h | ||
virtual FText GetIconTooltipText() |
Item/AvaOutlinerObject.h | ||
virtual bool IsAllowedInOutliner() |
Returns whether this Item (and what it represents) should be allowed to be registered in Outliner | Item/AvaOutlinerObject.h | |
virtual bool IsItemValid() |
Determines whether the Item properties are in a valid state | Item/AvaOutlinerObject.h | |
virtual bool IsSelected
(
const FAvaOutlinerScopedSelection& InSelection |
Determines whether the given Item is selected in the given Scoped Selection | Item/AvaOutlinerObject.h | |
virtual void OnObjectsReplaced
(
const TMap< UObject*, UObject* >& InReplacementMap, |
Called when objects have been replaced on the Engine side. | Item/AvaOutlinerObject.h | |
virtual bool Rename
(
const FString& InName |
The implementation to rename the item (e.g. for AActor it will be the Actor Label that is changed) | Item/AvaOutlinerObject.h | |
virtual void Select
(
FAvaOutlinerScopedSelection& InSelection |
Used to signal the Scoped Selection that this Item should be Selected | Item/AvaOutlinerObject.h |
Overridden from IAvaTypeCastable
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const void * CastTo_Impl
(
FAvaTypeId InCastToType |
Item/AvaOutlinerObject.h | ||
virtual FAvaTypeId GetTypeId() |
Item/AvaOutlinerObject.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetObject_Impl
(
UObject* InObject |
Item/AvaOutlinerObject.h |
Overridden from FAvaOutlinerItem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FAvaOutlinerItemId CalculateItemId() |
Gets the Item Id with the latest information (e.g. parent, object, etc) | Item/AvaOutlinerObject.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FAvaTypeId GetStaticTypeId() |
Item/AvaOutlinerObject.h |