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This modifier sets specified dynamic materials parameters on an actor and its children
| Name | UAvaMaterialParameterModifier |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheModifiers/Public/Modifiers/AvaMaterialParameterModifier.h |
| Include Path | #include "Modifiers/AvaMaterialParameterModifier.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UAvaMaterialParameterModifier : public UActorModifierArrangeBaseModifier
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorModifierCoreBase → UActorModifierAttachmentBaseModifier → UActorModifierArrangeBaseModifier → UAvaMaterialParameterModifier
Implements Interfaces
- IActorModifierRenderStateUpdateHandler
- IActorModifierSceneTreeUpdateHandler
- IActorModifierTransformUpdateHandler
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAvaMaterialParameterModifier() |
Modifiers/AvaMaterialParameterModifier.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FAvaMaterialParameterMap & GetMaterialParameters() |
Modifiers/AvaMaterialParameterModifier.h |
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bool GetUpdateChildren() |
Modifiers/AvaMaterialParameterModifier.h |
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void SetMaterialParameters
(
const FAvaMaterialParameterMap& InParameterMap |
Modifiers/AvaMaterialParameterModifier.h |
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void SetUpdateChildren
(
bool bInUpdateChildren |
Modifiers/AvaMaterialParameterModifier.h |
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Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSet< UMaterialInstanceDynamic * > GetComponentDynamicMaterials
(
const UPrimitiveComponent* InComponent |
Retrieves all Material Designer Instance from a primitive component | Modifiers/AvaMaterialParameterModifier.h | |
bool IsActorSupported
(
const AActor* InActor |
Checks if this actor has a Material Designer Instance or that we already track one | Modifiers/AvaMaterialParameterModifier.h | |
virtual void OnActorMaterialAdded
(
UMaterialInstanceDynamic* InAdded |
Modifiers/AvaMaterialParameterModifier.h | ||
virtual void OnActorMaterialRemoved
(
UMaterialInstanceDynamic* InRemoved |
Modifiers/AvaMaterialParameterModifier.h | ||
virtual void OnActorPropertyChanged
(
UObject* InObject, |
Called when a property changes, used to detect material changes | Modifiers/AvaMaterialParameterModifier.h | |
void OnMaterialParametersChanged() |
Modifiers/AvaMaterialParameterModifier.h | ||
void OnUpdateChildrenChanged() |
Modifiers/AvaMaterialParameterModifier.h | ||
void RestoreMaterialParameters() |
Write and restore original values | Modifiers/AvaMaterialParameterModifier.h | |
void SaveMaterialParameters() |
Read and save original values | Modifiers/AvaMaterialParameterModifier.h | |
void ScanActorMaterials() |
Modifiers/AvaMaterialParameterModifier.h |
Overridden from UActorModifierCoreBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Apply() |
Modifiers/AvaMaterialParameterModifier.h | ||
virtual void OnModifiedActorTransformed() |
Modifiers/AvaMaterialParameterModifier.h | ||
virtual void OnModifierCDOSetup
(
FActorModifierCoreMetadata& InMetadata |
Modifiers/AvaMaterialParameterModifier.h | ||
virtual void OnModifierDisabled
(
EActorModifierCoreDisableReason InReason |
Modifiers/AvaMaterialParameterModifier.h | ||
virtual void OnModifierEnabled
(
EActorModifierCoreEnableReason InReason |
Modifiers/AvaMaterialParameterModifier.h | ||
virtual void RestorePreState() |
Modifiers/AvaMaterialParameterModifier.h | ||
virtual void SavePreState() |
Modifiers/AvaMaterialParameterModifier.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Modifiers/AvaMaterialParameterModifier.h | ||
virtual void PostLoad() |
Modifiers/AvaMaterialParameterModifier.h |
Overridden from IActorModifierSceneTreeUpdateHandler
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnSceneTreeTrackedActorChildrenChanged
(
int32 InIdx, |
Modifiers/AvaMaterialParameterModifier.h | ||
virtual void OnSceneTreeTrackedActorDirectChildrenChanged
(
int32 InIdx, |
Modifiers/AvaMaterialParameterModifier.h |