Navigation
API > API/Plugins > API/Plugins/AvalancheMediaEditor > API/Plugins/AvalancheMediaEditor/FAvaRundownEditor
Console commands are shared between all editors. However, only the editor that is the active tab will receive the commands.
| Name | FSharedConsoleCommands |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheMediaEditor/Private/Rundown/AvaRundownEditor.cpp |
| Include Path | #include "Rundown/AvaRundownEditor.cpp" |
Syntax
class FSharedConsoleCommands
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSharedConsoleCommands
(
FPrivateToken |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FSharedConsoleCommands() |
Structs
| Name | Remarks |
|---|---|
| FPrivateToken |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers | | --- | --- | --- | --- | --- |Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedPtr< FSharedConsoleCommands > GetSharedInstance() |
|||
static void RegisterEditor
(
const TSharedPtr< FAvaRundownEditor >& InRundownEditor |
|||
static void UnregisterEditor
(
FAvaRundownEditor* InRundownEditor |