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UAudioSynesthesiaNRTSettingsFactory
UAudioSynesthesiaNRTSettingsFactory implements the factory for UAudioSynesthesiaNRTSettings assets.
| Name | UAudioSynesthesiaNRTSettingsFactory |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaEditor/Classes/AudioSynesthesiaNRTSettingsFactory.h |
| Include Path | #include "AudioSynesthesiaNRTSettingsFactory.h" |
Syntax
UCLASS (MinimalAPI, HideCategories=Object)
class UAudioSynesthesiaNRTSettingsFactory : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UAudioSynesthesiaNRTSettingsFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAudioSynesthesiaNRTSettingsFactory
(
const FObjectInitializer& ObjectInitializer |
AudioSynesthesiaNRTSettingsFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AudioSynesthesiaNRTSettingsClass | TSubclassOf< UAudioSynesthesiaNRTSettings > | The type of audio analyzer settings that will be created | AudioSynesthesiaNRTSettingsFactory.h |
|
Functions
Public
Overridden from UFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ConfigureProperties() |
AudioSynesthesiaNRTSettingsFactory.h | ||
virtual UObject * FactoryCreateNew
(
UClass* Class, |
AudioSynesthesiaNRTSettingsFactory.h |