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UAudioSynesthesiaNRTFactory implements the factory for UAudioSynesthesiaNRT assets.
| Name | UAudioSynesthesiaNRTFactory |
| Type | class |
| Header File | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaEditor/Classes/AudioSynesthesiaNRTFactory.h |
| Include Path | #include "AudioSynesthesiaNRTFactory.h" |
Syntax
UCLASS (MinimalAPI, HideCategories=Object)
class UAudioSynesthesiaNRTFactory : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UAudioSynesthesiaNRTFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAudioSynesthesiaNRTFactory
(
const FObjectInitializer& ObjectInitializer |
AudioSynesthesiaNRTFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AudioSynesthesiaNRTClass | TSubclassOf< UAudioSynesthesiaNRT > | The type of audio analyzer settings that will be created | AudioSynesthesiaNRTFactory.h |
|
Functions
Public
Overridden from UFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ConfigureProperties() |
AudioSynesthesiaNRTFactory.h | ||
virtual UObject * FactoryCreateNew
(
UClass* Class, |
AudioSynesthesiaNRTFactory.h |