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Unreal Engine C++ API Reference > Plugins > AudioSynesthesiaCore > FOnsetNRTFactory
- IAnalyzerNRTFactory::NewWorker()
- FOnsetNRTFactory::NewWorker()
References
Module | AudioSynesthesiaCore |
Header | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/OnsetNRTFactory.h |
Include | #include "OnsetNRTFactory.h" |
Source | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Private/OnsetNRTFactory.cpp |
virtual TUniquePtr< IAnalyzerNRTWorker > NewWorker
&40;
const FAnalyzerNRTParameters & InParams,
const IAnalyzerNRTSettings &42; InSettings
&41; const
Remarks
Create a new FOnsetNRTWorker
InSettings must be a pointer to FOnsetNRTSetting