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Unreal Engine C++ API Reference > Plugins > AudioSynesthesiaCore > FLoudnessAnalyzer
References
Module | AudioSynesthesiaCore |
Header | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/LoudnessAnalyzer.h |
Include | #include "LoudnessAnalyzer.h" |
Source | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Private/LoudnessAnalyzer.cpp |
static float ConvertPerceptualEnergyToLoudness
(
float InPerceptualEnergy
)
Remarks
Convert from perceptual energy to loudness [Loudness = 10 * log_10(Energy)]