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Unreal Engine C++ API Reference > Plugins > AudioSynesthesiaCore > FLoudnessAnalyzer
References
Module | AudioSynesthesiaCore |
Header | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Public/LoudnessAnalyzer.h |
Include | #include "LoudnessAnalyzer.h" |
Source | /Engine/Plugins/Runtime/AudioSynesthesia/Source/AudioSynesthesiaCore/Private/LoudnessAnalyzer.cpp |
float CalculateLoudness
(
TArrayView < const float > InSampleView
)
Remarks
Calculate the loudness for the input samples. The number of input samples must be equal to the FFTSize supplied in FLoudnessAnalyzerSettings.