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API > API/Plugins > API/Plugins/AudioModulation
| Name | FSoundControlBusMixStage |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundControlBusMix.h |
| Include Path | #include "SoundControlBusMix.h" |
Syntax
USTRUCT (BlueprintType )
struct FSoundControlBusMixStage
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SoundControlBusMix.h | |||
FSoundControlBusMixStage
(
USoundControlBus* InBus, |
SoundControlBusMix.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bus | TObjectPtr< USoundControlBus > | Bus controlled by the mix stage. | SoundControlBusMix.h |
|
| Value | FSoundModulationMixValue | Value mix is set to. | SoundControlBusMix.h |
|