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Unreal Engine C++ API Reference > Plugins > AudioCaptureTimecodeProvider
Inheritance Hierarchy
- UTimecodeProvider
- UGenlockedTimecodeProvider
- UAudioCaptureTimecodeProvider
References
Module | AudioCaptureTimecodeProvider |
Header | /Engine/Plugins/Media/AudioCaptureTimecodeProvider/Source/AudioCaptureTimecodeProvider/Public/AudioCaptureTimecodeProvider.h |
Include | #include "AudioCaptureTimecodeProvider.h" |
Syntax
UCLASS (Blueprintable, EditInlineNew)
class UAudioCaptureTimecodeProvider : public UGenlockedTimecodeProvider
Remarks
Read the LTC from the audio capture device.
Variables
Type | Name | Description | |
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int32 | AudioChannel | Index of the Channel to used for the capture. |
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bool | bAssumeDropFrameFormat | When detecting the frame rate. Assume the frame rate is a drop frame format. |
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bool | bDetectFrameRate | Detect the frame rate from the audio source. |
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FFrameRate | FrameRate | Frame expected from the audio source. |
Constructors
Type | Name | Description | |
---|---|---|---|
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UAudioCaptureTimecodeProvider
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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void | BeginDestroy () |
|
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bool | FetchTimecode
(
FQualifiedFrameTime& OutFrameTime |
|
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ETimecodeProviderSynchronizationState | ||
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bool | Initialize
(
UEngine* InEngine |
|
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void | Shutdown
(
UEngine* InEngine |
Classes
Type | Name | Description | |
---|---|---|---|
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FLinearTimecodeAudioCaptureCustomTimeStepImplementation |