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API > API/Plugins > API/Plugins/AsyncMessageSystem > API/Plugins/AsyncMessageSystem/FAsyncMessageId
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AsyncMessageId.h | |||
FAsyncMessageId
(
const FName MessageName |
Constructs a MessageId from the given FName. | AsyncMessageId.h | |
FAsyncMessageId
(
const FGameplayTag& MessageTag |
Constructs a FAsyncMessageId from the FName associated with the given Gameplay Tag. | AsyncMessageId.h |
FAsyncMessageId()
| Name | FAsyncMessageId |
| Type | function |
| Header File | /Engine/Plugins/Experimental/AsyncMessageSystem/Source/AsyncMessageSystem/Public/AsyncMessageId.h |
| Include Path | #include "AsyncMessageId.h" |
FAsyncMessageId()
FAsyncMessageId(const FName)
Description
Constructs a MessageId from the given FName.
Note: This will internally be requesting a gameplay tag representation of this FName, and will ensure if it is not found.
| Name | FAsyncMessageId |
| Type | function |
| Header File | /Engine/Plugins/Experimental/AsyncMessageSystem/Source/AsyncMessageSystem/Public/AsyncMessageId.h |
| Include Path | #include "AsyncMessageId.h" |
| Source | /Engine/Plugins/Experimental/AsyncMessageSystem/Source/AsyncMessageSystem/Private/AsyncMessageId.cpp |
FAsyncMessageId
(
const FName MessageName
)
Parameters
| Name | Remarks |
|---|---|
| MessageName | The FName representation of this MessageId |
FAsyncMessageId(const FGameplayTag &)
Description
Constructs a FAsyncMessageId from the FName associated with the given Gameplay Tag.
| Name | FAsyncMessageId |
| Type | function |
| Header File | /Engine/Plugins/Experimental/AsyncMessageSystem/Source/AsyncMessageSystem/Public/AsyncMessageId.h |
| Include Path | #include "AsyncMessageId.h" |
| Source | /Engine/Plugins/Experimental/AsyncMessageSystem/Source/AsyncMessageSystem/Private/AsyncMessageId.cpp |
FAsyncMessageId
(
const FGameplayTag & MessageTag
)
Parameters
| Name | Remarks |
|---|---|
| MessageTag | The gameplay tag to construct a Message Id from |