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API > API/Plugins > API/Plugins/AssetReferenceRestrictions
| Name | FARPDomainSettingsForPlugins |
| Type | struct |
| Header File | /Engine/Plugins/Editor/AssetReferenceRestrictions/Source/AssetReferenceRestrictions/Public/AssetReferencingPolicySettings.h |
| Include Path | #include "AssetReferencingPolicySettings.h" |
Syntax
USTRUCT ()
struct FARPDomainSettingsForPlugins
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AdditionalRules | TArray< FARPDomainDefinitionForMatchingPlugins > | Discovered plugins will be matched against these templates Priority rules (a path match is preferred to a category match, and within each the longest match wins): Highest: The most specific path match Any path match The most specific category match Any category match | AssetReferencingPolicySettings.h |
|
| DefaultRule | FARPDefaultPluginDomainRules | The default rule if a more specific plugin rule doesn't apply. | AssetReferencingPolicySettings.h |
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