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Unreal Engine C++ API Reference > Plugins > AssetManagerEditor > ReferenceViewer > UReferenceViewerSchema
- UEdGraphSchema::GetPinTypeColor()
- UReferenceViewerSchema::GetPinTypeColor()
References
Module | AssetManagerEditor |
Header | /Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/ReferenceViewer/ReferenceViewerSchema.h |
Include | #include "ReferenceViewer/ReferenceViewerSchema.h" |
Source | /Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/ReferenceViewerSchema.cpp |
virtual FLinearColor GetPinTypeColor
&40;
const FEdGraphPinType & PinType
&41; const
Remarks
Gets the draw color of a pin based on it's type. The color representing the passed in type.
Parameters
Name | Description |
---|---|
PinType | The type to convert into a color. |