Navigation
Unreal Engine C++ API Reference > Plugins > AssetManagerEditor > ReferenceViewer > UReferenceViewerSchema
- UEdGraphSchema::BreakPinLinks()
- UReferenceViewerSchema::BreakPinLinks()
References
Module | AssetManagerEditor |
Header | /Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Public/ReferenceViewer/ReferenceViewerSchema.h |
Include | #include "ReferenceViewer/ReferenceViewerSchema.h" |
Source | /Engine/Plugins/Editor/AssetManagerEditor/Source/AssetManagerEditor/Private/ReferenceViewer/ReferenceViewerSchema.cpp |
virtual void BreakPinLinks
(
UEdGraphPin & TargetPin,
bool bSendsNodeNotifcation
) const
Remarks
Breaks all links from/to a single pin